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Interactive Particles

Particles react to cursor movement or clicks.

Interactive, techy, playful

Professional
Casual
Exotic
Visual impact
Difficulty
Performance cost

Best use: Hero sections, demos, portfolios

KINETIK
// cursor-reactive UI

Interfaces that react to your every move.

KINETIK builds living, motion-first interfaces. Sweep your cursor across the field — the particles scatter and spring back. Click anywhere to set off a burst.

Move your cursor · click to burst
CANVAS 2D · DPR-AWARE · NO LIBRARIES 0 particles · 60 fps · repel

Technique: canvas 2D particle field + per-frame pointer force (repel/attract within a radius) & click-burst impulse